PABLO
GOZÁLVEZ

I'm Pablo Gozálvez, a full-stack software developer based in Alicante, Spain. I build web platforms, mobile apps and interactive experiences, combining frontend, backend and Unity development.

01 —

About me

I don't just write code; from a very young age I was building my own programs and learning on my own. Over time, I decided to dedicate my career to software development, deepening my knowledge and improving every day.

What started as small, self-taught programs in my childhood gradually evolved into more complex and challenging projects. Each challenge taught me how to solve problems practically and understand how to connect frontend and backend so that everything works together as a coherent whole.

I have worked on more than 20 projects, taken more than 5 releases into production, and built over 2 years of professional experience.

Languages

JavaTypeScriptJavaScriptC#PHPKotlinPythonSQL

Frontend

AngularNext.jsReactTailwindBootstrapJava FX

Backend & Systems

Spring BootNode.jsExpressLaravelOracle DBMongoDB

Game Development

UnityGodotBlender
Check out my resume See the full timeline of my experience
02 —

Projects

A showcase of my completed projects, technical experiments, and contributions.

Featured
OutReal

Mobile application that connects people through spontaneous social activities. Social map, proximity notifications. With a trust system and gamification, the app promotes safe and fun meetups, offering a real alternative to social networks centered only on digital interactions.

IonicAngularPostGISFull Stack
PseudoBlocks

PseudoBlocks

Visual programming environment built from scratch with C# WinForms. Includes a custom lexer/parser for interpreting block logic.

C#WinFormsCompilersUI Tooling
Demo Source Code
Scroll Carousel
Source Code

Scroll Carousel

Open-source Unity UI component providing high-performance, inertia-based scrolling for canvas elements.

Open SourceUI ToolingUnity
Featured Demo Artículo
Recorridos virtuales de guiado intrahospitalario
Más info

Recorridos virtuales de guiado intrahospitalario

Colaborative project between Hospital General Universitario Dr. Balmis and educational centers CIPFP Canastell and IES San Vicente to facilitate patient assistance during their journey to the hospital, specifically in the radiodiagnosis area, providing prior information that generates comfort and security.

Three.jsWebGLVirtual ToursHealthcare
Featured Demo Google Play
Tricky Mansion
Google Play

Tricky Mansion

A 2D platformer game developed in Unity. Features a random vertical scrolling level generation, various enemies and traps. It has been showcased at several game development events and is published on platforms like Google Play and Itch.io.

UnityC#Game DevProcedural Gen
Demo Source Code
Super Mario Phaser
Source Code

Super Mario Phaser

Browser-based recreation of the classic using Phaser 3. Demonstrates JS physics engines and tilemap management.

PhaserJavaScriptWebGameProcedural Gen
Joker Assistant

Joker Assistant

Desktop voice assistant integrating Microsoft Speech API for command recognition and automation.

AISpeech RecWinFormsC#
Featured Demo
Clumsy Mimics

Clumsy Mimics

Award-winning Game Jam entry created in 48h. Focuses on rapid prototyping and polished mechanic feel.

Game JamRapid DevUnityC#
03 —

Contact

Do you have a project, a collaboration proposal, or a professional opportunity? Tell me the details and let's talk.

Available

Send me a message using the form or reach out directly through any of these channels.

Direct Access
pablogozalvezr@gmail.com
Connect
(CET)
Alicante, ES

Spam protection active